I thought that this woman could be mechanized to elevate some of her characteristics: I thought of mechanical eyes, an enhanced spine and an arm with strength increased by electrical cables.
I developed this character starting from the concept. But I wanted to complete a pipeline so I remesh under 15k polygons, texturized in two texture sets and brought into animation and put it in the game.
The video shows a simple animation with the simulation of a stay pose and two shooting modes, gun and arm little cannon