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Hi-Tech gunner (game ready)

I thought that this woman could be mechanized to elevate some of her characteristics: I thought of mechanical eyes, an enhanced spine and an arm with strength increased by electrical cables.
I developed this character starting from the concept. But I wanted to complete a pipeline so I remesh under 15k polygons, texturized in two texture sets and brought into animation and put it in the game.

The video shows a simple animation with the simulation of a stay pose and two shooting modes, gun and arm little cannon

The only lights on scene come from the suit, supported by a cutting one to alight the face

The only lights on scene come from the suit, supported by a cutting one to alight the face

Arm little-cannon shot

Arm little-cannon shot

Grey tones on highpoly

Grey tones on highpoly

Uv layout

Uv layout

Wireframe

Wireframe